//////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////// ////////////// ////////// //////// /////// ///////////// // /////// //////// //////// //////////// //// /////// ////////////////// /////////////////// /////////// ///////// ////////// //////////// ////////// / /////////////// //////// ///////////// ///////// /// ///////////////////// /////// ////////////////////// //////// ///// ///////// /////// ///////////// /////// /////// /////// //////// ////////////// //////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////// /* MW2 RSE Bots v35 Retarded (Smart) Enemies customize.gsc CUSTOM GSC FILE Feel free to use the code. Just give credit where credit is due! */ pickPersonality() { self.pers["bot"]["talk"] = level.bot_talk; self.pers["bot"]["nuke"] = level.bot_nuke; self.pers["bot"]["lastkill"] = undefined; self.pers["bot"]["gotkilled"] = undefined; self.pers["bot"]["hasrage"] = randomint(9); self.pers["bot"]["didrage"] = false; // chances increase if bot is on a deathstreak self.pers["bot"]["DislikeVehicles"] = randomint(10); // rpg or at4 for chopper, harrier self.pers["bot"]["HateVehicles"] = randomint(14); // stinger for chopper, harrier, ac130 self.pers["bot"]["HateSmallVehicles"] = randomint(20); // stinger for uav self.pers["bot"]["LovePackages"] = randomint(6); self.pers["bot"]["ObjTrait"] = randomint(8); self.pers["bot"]["MeleeKamikazeRate"] = randomint(4); // bring a knife to a gun fight self.pers["bot"]["Vengeful"] = randomint(4); // using rockets against players self.pers["bot"]["Rocketeer"] = "none"; switch(randomint(42)) { case 10: self.pers["bot"]["Rocketeer"] = "rpg"; break; case 20: self.pers["bot"]["Rocketeer"] = "at4"; break; case 30: self.pers["bot"]["Rocketeer"] = "m79"; break; } self.pers["bot"]["CamperRate"] = randomint(8); } pickPerks() { self.pers["bot"]["pickperk"]["mara"] = 0; // pro based on skill self.pers["bot"]["pickperk"]["relo"] = 0; self.pers["bot"]["pickperk"]["bling"] = 0; self.pers["bot"]["pickperk"]["scav"] = 0; self.pers["bot"]["pickperk"]["army"] = 0; self.pers["bot"]["pickperk"]["hard"] = 0; // pro based on skill self.pers["bot"]["pickperk"]["blood"] = 0; self.pers["bot"]["pickperk"]["explo"] = 0; self.pers["bot"]["pickperk"]["bull"] = 0; self.pers["bot"]["pickperk"]["speed"] = 0; self.pers["bot"]["pickperk"]["steady"] = 0; // pro based on skill self.pers["bot"]["pickperk"]["pistol"] = 0; self.pers["bot"]["pickperk"]["jam"] = 0; self.pers["bot"]["pickperk"]["heart"] = 0; self.pers["bot"]["pickperk"]["melee"] = 0; self.pers["bot"]["pickperk"]["detec"] = 0; self.pers["bot"]["pickperk"]["pain"] = 0; self.pers["bot"]["pickperk"]["marty"] = 0; self.pers["bot"]["pickperk"]["frag"] = 0; self.pers["bot"]["pickperk"]["semtex"] = 0; self.pers["bot"]["pickperk"]["knife"] = 0; self.pers["bot"]["pickperk"]["clay"] = 0; self.pers["bot"]["pickperk"]["insert"] = 0; self.pers["bot"]["pickperk"]["shield"] = 0; self.pers["bot"]["pickperk"]["stun"] = 0; self.pers["bot"]["pickperk"]["flash"] = 0; self.pers["bot"]["pickperk"]["smoke"] = 0; if(getdvar("scr_game_perks") == "1") { switch(randomint(8)) // blue perk { case 0: case 1: self.pers["bot"]["pickperk"]["mara"] = 1; break; case 2: case 3: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["relo"] = 1; break; case 1: self.pers["bot"]["pickperk"]["relo"] = 2; break; } break; case 4: case 5: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["bling"] = 1; break; case 1: self.pers["bot"]["pickperk"]["bling"] = 2; break; } break; case 6: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["scav"] = 1; break; case 1: self.pers["bot"]["pickperk"]["scav"] = 2; break; } break; case 7: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["army"] = 1; break; case 1: self.pers["bot"]["pickperk"]["army"] = 2; break; } break; } switch(randomint(8)) // red perk { case 0: case 1: self.pers["bot"]["pickperk"]["hard"] = 1; break; case 2: case 3: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["blood"] = 1; break; case 1: self.pers["bot"]["pickperk"]["blood"] = 2; break; } break; case 4: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["explo"] = 1; break; case 1: self.pers["bot"]["pickperk"]["explo"] = 2; break; } break; case 5: case 6: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["bull"] = 1; break; case 1: self.pers["bot"]["pickperk"]["bull"] = 2; break; } break; case 7: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["speed"] = 1; break; case 1: self.pers["bot"]["pickperk"]["speed"] = 2; break; } break; } switch(randomint(12)) // green perk { case 0: case 1: case 2: case 3: self.pers["bot"]["pickperk"]["steady"] = 1; break; case 4: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["pistol"] = 1; break; case 1: self.pers["bot"]["pickperk"]["pistol"] = 2; break; } break; case 5: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["jam"] = 1; break; case 1: self.pers["bot"]["pickperk"]["jam"] = 2; break; } break; case 6: case 7: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["heart"] = 1; break; case 1: self.pers["bot"]["pickperk"]["heart"] = 2; break; } break; case 8: case 9: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["melee"] = 1; break; case 1: self.pers["bot"]["pickperk"]["melee"] = 2; break; } break; case 10: case 11: switch(randomint(2)) { case 0: self.pers["bot"]["pickperk"]["detec"] = 1; break; case 1: self.pers["bot"]["pickperk"]["detec"] = 2; break; } break; } switch(randomint(2)) // deathstreak { case 0: self.pers["bot"]["pickperk"]["pain"] = 1; break; case 1: self.pers["bot"]["pickperk"]["marty"] = 1; break; } } switch(randomint(16)) // equipment { case 0: case 1: case 2: case 3: self.pers["bot"]["pickperk"]["frag"] = 1; break; case 4: case 5: case 6: case 7: self.pers["bot"]["pickperk"]["semtex"] = 1; break; case 8: case 9: self.pers["bot"]["pickperk"]["knife"] = 1; break; case 10: case 11: case 12: case 13: self.pers["bot"]["pickperk"]["clay"] = 1; break; case 14: self.pers["bot"]["pickperk"]["insert"] = 1; break; case 15: self.pers["bot"]["pickperk"]["shield"] = 1; break; } switch(randomint(6)) // special grenade { case 0: case 1: case 2: self.pers["bot"]["pickperk"]["stun"] = 1; break; case 3: case 4: self.pers["bot"]["pickperk"]["flash"] = 1; break; case 5: self.pers["bot"]["pickperk"]["smoke"] = 1; break; } } repeatPerks() { self endon("bot_reset"); self endon("death"); self endon("disconnect"); self clearPerks(); // blue perk if(self.pers["bot"]["pickperk"]["mara"] == 1) { self maps\mp\perks\_perks::givePerk("specialty_marathon"); if( self getPlayerData( "prestige" ) > 0 ) self maps\mp\perks\_perks::givePerk("specialty_fastmantle"); } if(self.pers["bot"]["pickperk"]["relo"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_fastreload"); if(self.pers["bot"]["pickperk"]["relo"] == 2) self maps\mp\perks\_perks::givePerk("specialty_quickdraw"); } if(self.pers["bot"]["pickperk"]["bling"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_bling"); if(self.pers["bot"]["pickperk"]["bling"] == 2) self maps\mp\perks\_perks::givePerk("specialty_secondarybling"); } if(self.pers["bot"]["pickperk"]["scav"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_scavenger"); if(self.pers["bot"]["pickperk"]["scav"] == 2) self maps\mp\perks\_perks::givePerk("specialty_extraammo"); } if(self.pers["bot"]["pickperk"]["army"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_onemanarmy"); if(self.pers["bot"]["pickperk"]["army"] == 2) self maps\mp\perks\_perks::givePerk("specialty_omaquickchange"); } // red perk if(self.pers["bot"]["pickperk"]["hard"] == 1) { self maps\mp\perks\_perks::givePerk("specialty_hardline"); if( self getPlayerData( "prestige" ) > 0 ) self maps\mp\perks\_perks::givePerk("specialty_rollover"); } if(self.pers["bot"]["pickperk"]["blood"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_coldblooded"); if(self.pers["bot"]["pickperk"]["blood"] == 2) self maps\mp\perks\_perks::givePerk("specialty_spygame"); } if(self.pers["bot"]["pickperk"]["explo"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_explosivedamage"); if(self.pers["bot"]["pickperk"]["explo"] == 2) self maps\mp\perks\_perks::givePerk("specialty_dangerclose"); } if(self.pers["bot"]["pickperk"]["bull"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_bulletdamage"); if(self.pers["bot"]["pickperk"]["bull"] == 2) self maps\mp\perks\_perks::givePerk("specialty_armorpiercing"); } if(self.pers["bot"]["pickperk"]["speed"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_lightweight"); if(self.pers["bot"]["pickperk"]["speed"] == 2) self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery"); } // green perk if(self.pers["bot"]["pickperk"]["steady"] == 1) { self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy"); if( self getPlayerData( "prestige" ) > 0 ) self maps\mp\perks\_perks::givePerk("specialty_steelnerves"); } if(self.pers["bot"]["pickperk"]["pistol"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_pistoldeath"); if(self.pers["bot"]["pickperk"]["pistol"] == 2) self maps\mp\perks\_perks::givePerk("specialty_laststandoffhand"); } if(self.pers["bot"]["pickperk"]["jam"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_localjammer"); if(self.pers["bot"]["pickperk"]["jam"] == 2) self maps\mp\perks\_perks::givePerk("specialty_delaymine"); } if(self.pers["bot"]["pickperk"]["heart"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_heartbreaker"); if(self.pers["bot"]["pickperk"]["heart"] == 2) self maps\mp\perks\_perks::givePerk("specialty_quieter"); } if(self.pers["bot"]["pickperk"]["melee"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_extendedmelee"); if(self.pers["bot"]["pickperk"]["melee"] == 2) self maps\mp\perks\_perks::givePerk("specialty_falldamage"); } if(self.pers["bot"]["pickperk"]["detec"] > 0) { self maps\mp\perks\_perks::givePerk("specialty_detectexplosive"); if(self.pers["bot"]["pickperk"]["detec"] == 2) self maps\mp\perks\_perks::givePerk("specialty_selectivehearing"); } // deathstreak if(self.pers["cur_death_streak"] > 3) { if(self.pers["bot"]["pickperk"]["pain"] == 1) self maps\mp\perks\_perks::givePerk("specialty_armorvest"); if(self.pers["bot"]["pickperk"]["marty"] == 1) self maps\mp\perks\_perks::givePerk("specialty_grenadepulldeath"); } // equipment if(self.pers["bot"]["pickperk"]["insert"] == 1) self maps\mp\perks\_perks::givePerk("specialty_tacticalinsertion"); if(self.pers["bot"]["pickperk"]["shield"] == 1) { self maps\mp\perks\_perks::givePerk("specialty_blastshield"); self maps\mp\perks\_perks::givePerk("_specialty_blastshield"); } if(self.pers["bot"]["pickperk"]["insert"] == 1 || self.pers["bot"]["pickperk"]["clay"] == 1) self thread bots\bots::equipment(); } pickWeapon() { self.pers["bot"]["weapontype"] = 0; // 0 is default, 1 is pistol, 2 is sniper, 3 is akimbo, 4 is riot if( self getPlayerData( "prestige" ) == 0 ) { if( self getPlayerData( "experience" ) < 470900 ) // patches, less than lvl 34, prestige 0 { self.pers["bot"]["range"] = 1200; self.pers["bot"]["skill"] = 1; self.pers["bot"]["acc"] = 3; self.pers["bot"]["view"] = 0.8; self.pers["bot"]["smokeRad"] = 250; if(randomint(25) == 1) { self.pers["bot"]["weapontype"] = 4; bots\weapons\Riot_Shield::Riot_Shield(); } else self PickRecruitWeapon(); } else // bars and stars, at or greater than lvl 34, prestige 0 { self.pers["bot"]["range"] = 1600; self.pers["bot"]["skill"] = 2; self.pers["bot"]["acc"] = 2; self.pers["bot"]["view"] = 0.7; self.pers["bot"]["smokeRad"] = 200; self PickRegularWeapon(); } } else { if( self getPlayerData( "prestige" ) < 10 ) // symbols, lvl 1-70, prestige 1-9 { self.pers["bot"]["range"] = 2000; self.pers["bot"]["skill"] = 3; self.pers["bot"]["acc"] = 2; self.pers["bot"]["view"] = 0.6; self.pers["bot"]["smokeRad"] = 200; self PickHardenedWeapon(); } else // skulls, lvl 1-70, prestige 10 { self.pers["bot"]["range"] = 2400; self.pers["bot"]["skill"] = 4; self.pers["bot"]["acc"] = 1; self.pers["bot"]["view"] = 0.5; self.pers["bot"]["smokeRad"] = 150; self PickVeteranWeapon(); } } if(self.pers["weapon"] == "") // if weapon was not given self.pers["weapon"] = "ak47_mp"; self.pers["bot"]["loadout"] = self.pers["weapon"]; self.pers["bot"]["pickcamo"] = randomint(10); } repeatWeapon() { self endon("bot_reset"); self endon("death"); self endon("disconnect"); self TakeAllWeapons(); if(self.pers["bot"]["weapontype"] == 2) { self detachAll(); self thread [[game[self.pers["team"]+"_model"]["GHILLIE"]]](); // make bot use ghillie suit } if(self.pers["killstreak"] != "") self thread bots\bots::useKillstreak(); self.pers["weapon"] = self.pers["bot"]["loadout"]; self.oldweap = self.pers["weapon"]; self.newweap = self.oldweap; self giveweapon(self.pers["weapon"], self.pers["bot"]["pickcamo"], isSubStr(self.pers["weapon"], "akimbo")); self setspawnweapon(self.pers["weapon"], self.pers["bot"]["pickcamo"], isSubStr(self.pers["weapon"], "akimbo")); self switchtoweapon(self.pers["weapon"]); self setspreadoverride(self.pers["bot"]["acc"]); // set bot accuracy self thread bots\bots::doAmmo(); self thread bots\bots::weaponswitch(); } PickRecruitWeapon() { switch(randomint(28)) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: self WeaponPistol(); break; case 7: case 8: case 9: case 10: case 11: case 12: self WeaponShotgun(); break; case 13: case 14: case 15: case 16: case 17: self WeaponMachinePistol(); break; case 18: case 19: case 20: case 21: self WeaponLightMachine(); break; case 22: case 23: case 24: self WeaponSniper(); break; case 25: case 26: self WeaponSubMachine(); break; case 27: self WeaponAssault(); break; } } PickRegularWeapon() { switch(randomint(7)) { case 0: self WeaponPistol(); break; case 1: self WeaponShotgun(); break; case 2: self WeaponMachinePistol(); break; case 3: self WeaponLightMachine(); break; case 4: self WeaponSniper(); break; case 5: self WeaponSubMachine(); break; case 6: self WeaponAssault(); break; } } PickHardenedWeapon() { switch(randomint(14)) { case 0: self WeaponPistol(); break; case 1: self WeaponShotgun(); break; case 2: case 3: self WeaponMachinePistol(); break; case 4: case 5: self WeaponLightMachine(); break; case 6: case 7: self WeaponSniper(); break; case 8: case 9: case 10: self WeaponSubMachine(); break; case 11: case 12: case 13: self WeaponAssault(); break; } } PickVeteranWeapon() { switch(randomint(28)) { case 0: self WeaponPistol(); break; case 1: case 2: self WeaponShotgun(); break; case 3: case 4: case 5: self WeaponMachinePistol(); break; case 6: case 7: case 8: case 9: self WeaponLightMachine(); break; case 10: case 11: case 12: case 13: case 14: self WeaponSniper(); break; case 15: case 16: case 17: case 18: case 19: case 20: self WeaponSubMachine(); break; case 21: case 22: case 23: case 24: case 25: case 26: case 27: self WeaponAssault(); break; } } WeaponAssault() { switch(randomint(9)) { case 0: bots\weapons\M4::M4(); break; case 1: bots\weapons\FN2000::FN2000(); break; case 2: bots\weapons\FAL::FAL(); break; case 3: bots\weapons\M16::M16(); break; case 4: bots\weapons\Scar::Scar(); break; case 5: bots\weapons\Famas::Famas(); break; case 6: bots\weapons\Masada::Masada(); break; case 7: bots\weapons\Tavor::Tavor(); break; case 8: bots\weapons\AK47::AK47(); break; } } WeaponSubMachine() { switch(randomint(5)) { case 0: bots\weapons\MP5K::MP5K(); break; case 1: bots\weapons\UZI::UZI(); break; case 2: bots\weapons\P90::P90(); break; case 3: bots\weapons\Kriss::Kriss(); break; case 4: bots\weapons\UMP45::UMP45(); break; } } WeaponSniper() { self.pers["bot"]["weapontype"] = 2; switch(randomint(4)) { case 0: bots\weapons\Cheytac::Cheytac(); break; case 1: bots\weapons\Barrett::Barrett(); break; case 2: bots\weapons\WA2000::WA2000(); break; case 3: bots\weapons\M21::M21(); break; } } WeaponLightMachine() { switch(randomint(5)) { case 0: bots\weapons\RPD::RPD(); break; case 1: bots\weapons\AUG::AUG(); break; case 2: bots\weapons\Sa80::Sa80(); break; case 3: bots\weapons\MG4::MG4(); break; case 4: bots\weapons\M240::M240(); break; } } WeaponMachinePistol() { self.pers["bot"]["weapontype"] = 1; if(self.pers["bot"]["skill"] > 1) self.pers["bot"]["range"] = 1600; switch(randomint(4)) { case 0: bots\weapons\Glock::Glock(); break; case 1: bots\weapons\Beretta393::Beretta393(); break; case 2: bots\weapons\PP2000::PP2000(); break; case 3: bots\weapons\TMP::TMP(); break; } } WeaponPistol() { self.pers["bot"]["weapontype"] = 1; if(self.pers["bot"]["skill"] > 1) self.pers["bot"]["range"] = 1600; switch(randomint(4)) { case 0: bots\weapons\Beretta::Beretta(); break; case 1: bots\weapons\Desert_Eagle::Desert_Eagle(); break; case 2: bots\weapons\Colt_Anaconda::Colt_Anaconda(); break; case 3: bots\weapons\USP::USP(); break; } } WeaponShotgun() { switch(randomint(6)) { case 0: self.pers["bot"]["range"] = 500; bots\weapons\AA12::AA12(); break; case 1: self.pers["bot"]["range"] = 600; bots\weapons\Striker::Striker(); break; case 2: self.pers["bot"]["range"] = 450; bots\weapons\Ranger::Ranger(); break; case 3: self.pers["bot"]["range"] = 600; bots\weapons\M1014::M1014(); break; case 4: self.pers["bot"]["range"] = 800; bots\weapons\Spas12::Spas12(); break; case 5: self.pers["bot"]["range"] = 700; bots\weapons\Model1887::Model1887(); break; } } pickKillstreaks() { self endon("bot_picked_killstreaks"); pickks = 0; tier1 = 0; tier2 = 0; tier3 = 0; tier4 = 0; tier5 = 0; tier6 = 0; self.pers["bot"]["pickks"]["uav"] = 0; self.pers["bot"]["pickks"]["counteruav"] = 0; self.pers["bot"]["pickks"]["predator"] = 0; self.pers["bot"]["pickks"]["airstrike"] = 0; self.pers["bot"]["pickks"]["airdrop"] = 0; self.pers["bot"]["pickks"]["sentry"] = 0; self.pers["bot"]["pickks"]["helicopter"] = 0; self.pers["bot"]["pickks"]["harrier"] = 0; self.pers["bot"]["pickks"]["pavelow"] = 0; self.pers["bot"]["pickks"]["stealth"] = 0; self.pers["bot"]["pickks"]["mega"] = 0; self.pers["bot"]["pickks"]["chopper"] = 0; self.pers["bot"]["pickks"]["130"] = 0; self.pers["bot"]["pickks"]["emp"] = 0; self.pers["bot"]["pickks"]["nuke"] = 0; if(self.pers["bot"]["skill"] < 3 && randomint(3) == 0) // safe pick { self.pers["bot"]["pickks"]["uav"] = 1; //self sayall("UAV"); // for bug testing switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["counteruav"] = 1; //self sayall("COUNTERUAV"); break; case 1: self.pers["bot"]["pickks"]["airdrop"] = 1; self.pers["bot"]["LovePackages"] = randomint(2); //self sayall("AIRDROP"); break; } self.pers["bot"]["pickks"]["predator"] = 1; } else if(self.pers["bot"]["skill"] > 2 && randomint(3) == 0) // try hard pick { switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["helicopter"] = 1; //self sayall("HELICOPTER"); break; case 1: self.pers["bot"]["pickks"]["harrier"] = 1; //self sayall("HARRIER"); break; } switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["chopper"] = 1; //self sayall("CHOPPER GUNNER"); break; case 1: self.pers["bot"]["pickks"]["130"] = 1; //self sayall("AC130"); break; } switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["emp"] = 1; //self sayall("EMP"); break; case 1: self.pers["bot"]["pickks"]["nuke"] = 1; //self sayall("NUKE"); break; } } else for(;;) // random pick { switch(randomint(6)) { case 0: if(tier1 == 0) { switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["uav"] = 1; tier1 = 1; //self sayall("UAV"); break; case 1: self.pers["bot"]["pickks"]["counteruav"] = 1; tier1 = 1; //self sayall("COUNTERUAV"); break; } } else pickks--; break; case 1: if(tier2 == 0) { switch(randomint(4)) { case 0: self.pers["bot"]["pickks"]["predator"] = 1; tier2 = 1; //self sayall("PREDATOR"); break; case 1: self.pers["bot"]["pickks"]["airstrike"] = 1; tier2 = 1; //self sayall("AIRSTRIKE"); break; case 2: self.pers["bot"]["pickks"]["airdrop"] = 1; self.pers["bot"]["LovePackages"] = randomint(2); tier2 = 1; //self sayall("AIRDROP"); break; case 3: self.pers["bot"]["pickks"]["sentry"] = 1; self.pers["bot"]["LovePackages"] = randomint(2); tier2 = 1; //self sayall("SENTRY"); break; } } else pickks--; break; case 2: if(tier3 == 0) { switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["helicopter"] = 1; tier3 = 1; //self sayall("HELICOPTER"); break; case 1: self.pers["bot"]["pickks"]["harrier"] = 1; tier3 = 1; //self sayall("HARRIER"); break; } } else pickks--; break; case 3: if(tier4 == 0) { switch(randomint(3)) { case 0: self.pers["bot"]["pickks"]["pavelow"] = 1; tier4 = 1; //self sayall("PAVELOW"); break; case 1: self.pers["bot"]["pickks"]["stealth"] = 1; tier4 = 1; //self sayall("STEALTH"); break; case 2: self.pers["bot"]["pickks"]["mega"] = 1; self.pers["bot"]["LovePackages"] = randomint(2); tier4 = 1; //self sayall("MEGA"); break; } } else pickks--; break; case 4: if(tier5 == 0) { switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["chopper"] = 1; tier5 = 1; //self sayall("CHOPPER GUNNER"); break; case 1: self.pers["bot"]["pickks"]["130"] = 1; tier5 = 1; //self sayall("AC130"); break; } } else pickks--; break; case 5: if(tier6 == 0) { switch(randomint(2)) { case 0: self.pers["bot"]["pickks"]["emp"] = 1; tier6 = 1; //self sayall("EMP"); break; case 1: self.pers["bot"]["pickks"]["nuke"] = 1; tier6 = 1; //self sayall("NUKE"); break; } } else pickks--; break; } pickks++; if(pickks >= 3) self notify( "bot_picked_killstreaks" ); wait 0.1; } } Title() { Title = ""; switch(randomint(567)) { case 0 : Title = "cardtitle_coltanaconda_marksman"; break; case 1 : Title = "cardtitle_coltanaconda_veteran"; break; case 2 : Title = "cardtitle_coltanaconda_expert"; break; case 3 : Title = "cardtitle_coltanaconda_master"; break; case 4 : Title = "cardtitle_deserteagle_marksman"; break; case 5 : Title = "cardtitle_deserteagle_veteran"; break; case 6 : Title = "cardtitle_deserteagle_expert"; break; case 7 : Title = "cardtitle_deserteagle_master"; break; case 8 : Title = "cardtitle_javelin_marksman"; break; case 9 : Title = "cardtitle_javelin_expert"; break; case 10 : Title = "cardtitle_javelin_veteran"; break; case 11 : Title = "cardtitle_javelin_master"; break; case 12 : Title = "cardtitle_m79_marksman"; break; case 13 : Title = "cardtitle_m79_expert"; break; case 14 : Title = "cardtitle_m79_veteran"; break; case 15 : Title = "cardtitle_m79_master"; break; case 16 : Title = "cardtitle_stinger_marksman"; break; case 17 : Title = "cardtitle_stinger_expert"; break; case 18 : Title = "cardtitle_stinger_veteran"; break; case 19 : Title = "cardtitle_stinger_master"; break; case 20 : Title = "cardtitle_rpg_marksman"; break; case 21 : Title = "cardtitle_rpg_expert"; break; case 22 : Title = "cardtitle_rpg_veteran"; break; case 23 : Title = "cardtitle_rpg_master"; break; case 24 : Title = "cardtitle_aug_sharpshooter"; break; case 25 : Title = "cardtitle_aug_marksman"; break; case 26 : Title = "cardtitle_aug_veteran"; break; case 27 : Title = "cardtitle_aug_expert"; break; case 28 : Title = "cardtitle_aug_master"; break; case 29 : Title = "cardtitle_m240_sharpshooter"; break; case 30 : Title = "cardtitle_m240_marksman"; break; case 31 : Title = "cardtitle_m240_veteran"; break; case 32 : Title = "cardtitle_m240_expert"; break; case 33 : Title = "cardtitle_m240_master"; break; case 34 : Title = "cardtitle_sa80_sharpshooter"; break; case 35 : Title = "cardtitle_sa80_marksman"; break; case 36 : Title = "cardtitle_sa80_veteran"; break; case 37 : Title = "cardtitle_sa80_expert"; break; case 38 : Title = "cardtitle_sa80_master"; break; case 39 : Title = "cardtitle_rpd_sharpshooter"; break; case 40 : Title = "cardtitle_rpd_marksman"; break; case 41 : Title = "cardtitle_rpd_veteran"; break; case 42 : Title = "cardtitle_rpd_expert"; break; case 43 : Title = "cardtitle_rpd_master"; break; case 44 : Title = "cardtitle_mg4_sharpshooter"; break; case 45 : Title = "cardtitle_mg4_marksman"; break; case 46 : Title = "cardtitle_mg4_veteran"; break; case 47 : Title = "cardtitle_mg4_expert"; break; case 48 : Title = "cardtitle_mg4_master"; break; case 49 : Title = "cardtitle_ak47_sharpshooter"; break; case 50 : Title = "cardtitle_ak47_marksman"; break; case 51 : Title = "cardtitle_ak47_veteran"; break; case 52 : Title = "cardtitle_ak47_expert"; break; case 53 : Title = "cardtitle_ak47_master"; break; case 54 : Title = "cardtitle_masada_sharpshooter"; break; case 55 : Title = "cardtitle_masada_marksman"; break; case 56 : Title = "cardtitle_masada_veteran"; break; case 57 : Title = "cardtitle_masada_expert"; break; case 58 : Title = "cardtitle_masada_master"; break; case 59 : Title = "cardtitle_m16_sharpshooter"; break; case 60 : Title = "cardtitle_m16_marksman"; break; case 61 : Title = "cardtitle_m16_veteran"; break; case 62 : Title = "cardtitle_m16_expert"; break; case 63 : Title = "cardtitle_m16_master"; break; case 64 : Title = "cardtitle_tavor_sharpshooter"; break; case 65 : Title = "cardtitle_tavor_marksman"; break; case 66 : Title = "cardtitle_tavor_veteran"; break; case 67 : Title = "cardtitle_tavor_expert"; break; case 68 : Title = "cardtitle_tavor_master"; break; case 69 : Title = "cardtitle_fn2000_sharpshooter"; break; case 70 : Title = "cardtitle_fn2000_marksman"; break; case 71 : Title = "cardtitle_fn2000_veteran"; break; case 72 : Title = "cardtitle_fn2000_expert"; break; case 73 : Title = "cardtitle_fn2000_master"; break; case 74 : Title = "cardtitle_m4_sharpshooter"; break; case 75 : Title = "cardtitle_m4_marksman"; break; case 76 : Title = "cardtitle_m4_veteran"; break; case 77 : Title = "cardtitle_m4_expert"; break; case 78 : Title = "cardtitle_m4_master"; break; case 79 : Title = "cardtitle_scar_sharpshooter"; break; case 80 : Title = "cardtitle_scar_marksman"; break; case 81 : Title = "cardtitle_scar_veteran"; break; case 82 : Title = "cardtitle_scar_expert"; break; case 83 : Title = "cardtitle_scar_master"; break; case 84 : Title = "cardtitle_fal_sharpshooter"; break; case 85 : Title = "cardtitle_fal_marksman"; break; case 86 : Title = "cardtitle_fal_veteran"; break; case 87 : Title = "cardtitle_fal_expert"; break; case 88 : Title = "cardtitle_fal_master"; break; case 89 : Title = "cardtitle_famas_sharpshooter"; break; case 90 : Title = "cardtitle_famas_marksman"; break; case 91 : Title = "cardtitle_famas_veteran"; break; case 92 : Title = "cardtitle_famas_expert"; break; case 93 : Title = "cardtitle_famas_master"; break; case 94 : Title = "cardtitle_mp5k_sharpshooter"; break; case 95 : Title = "cardtitle_mp5k_marksman"; break; case 96 : Title = "cardtitle_mp5k_veteran"; break; case 97 : Title = "cardtitle_mp5k_expert"; break; case 98 : Title = "cardtitle_mp5k_master"; break; case 99 : Title = "cardtitle_uzi_sharpshooter"; break; case 100 : Title = "cardtitle_uzi_marksman"; break; case 101 : Title = "cardtitle_uzi_veteran"; break; case 102 : Title = "cardtitle_uzi_expert"; break; case 103 : Title = "cardtitle_uzi_master"; break; case 104 : Title = "cardtitle_kriss_sharpshooter"; break; case 105 : Title = "cardtitle_kriss_marksman"; break; case 106 : Title = "cardtitle_kriss_veteran"; break; case 107 : Title = "cardtitle_kriss_expert"; break; case 108 : Title = "cardtitle_kriss_master"; break; case 109 : Title = "cardtitle_ump45_sharpshooter"; break; case 110 : Title = "cardtitle_ump45_marksman"; break; case 111 : Title = "cardtitle_ump45_veteran"; break; case 112 : Title = "cardtitle_ump45_expert"; break; case 113 : Title = "cardtitle_ump45_master"; break; case 114 : Title = "cardtitle_p90_sharpshooter"; break; case 115 : Title = "cardtitle_p90_marksman"; break; case 116 : Title = "cardtitle_p90_veteran"; break; case 117 : Title = "cardtitle_p90_expert"; break; case 118 : Title = "cardtitle_p90_master"; break; case 119 : Title = "cardtitle_cheytac_sharpshooter"; break; case 120 : Title = "cardtitle_cheytac_marksman"; break; case 121 : Title = "cardtitle_cheytac_veteran"; break; case 122 : Title = "cardtitle_cheytac_expert"; break; case 123 : Title = "cardtitle_cheytac_master"; break; case 124 : Title = "cardtitle_m21_sharpshooter"; break; case 125 : Title = "cardtitle_m21_marksman"; break; case 126 : Title = "cardtitle_m21_veteran"; break; case 127 : Title = "cardtitle_m21_expert"; break; case 128 : Title = "cardtitle_m21_master"; break; case 129 : Title = "cardtitle_barrett_sharpshooter"; break; case 130 : Title = "cardtitle_barrett_marksman"; break; case 131 : Title = "cardtitle_barrett_veteran"; break; case 132 : Title = "cardtitle_barrett_expert"; break; case 133 : Title = "cardtitle_barrett_master"; break; case 134 : Title = "cardtitle_wa2000_sharpshooter"; break; case 135 : Title = "cardtitle_wa2000_marksman"; break; case 136 : Title = "cardtitle_wa2000_veteran"; break; case 137 : Title = "cardtitle_wa2000_expert"; break; case 138 : Title = "cardtitle_wa2000_master"; break; case 139 : Title = "cardtitle_glock_marksman"; break; case 140 : Title = "cardtitle_glock_veteran"; break; case 141 : Title = "cardtitle_glock_expert"; break; case 142 : Title = "cardtitle_glock_master"; break; case 143 : Title = "cardtitle_tmp_marksman"; break; case 144 : Title = "cardtitle_tmp_veteran"; break; case 145 : Title = "cardtitle_tmp_expert"; break; case 146 : Title = "cardtitle_tmp_master"; break; case 147 : Title = "cardtitle_beretta393_marksman"; break; case 148 : Title = "cardtitle_beretta393_veteran"; break; case 149 : Title = "cardtitle_beretta393_expert"; break; case 150 : Title = "cardtitle_beretta393_master"; break; case 151 : Title = "cardtitle_pp2000_marksman"; break; case 152 : Title = "cardtitle_pp2000_veteran"; break; case 153 : Title = "cardtitle_pp2000_expert"; break; case 154 : Title = "cardtitle_pp2000_master"; break; case 155 : Title = "cardtitle_striker_marksman"; break; case 156 : Title = "cardtitle_striker_veteran"; break; case 157 : Title = "cardtitle_striker_expert"; break; case 158 : Title = "cardtitle_striker_master"; break; case 159 : Title = "cardtitle_aa12_marksman"; break; case 160 : Title = "cardtitle_aa12_veteran"; break; case 161 : Title = "cardtitle_aa12_expert"; break; case 162 : Title = "cardtitle_aa12_master"; break; case 163 : Title = "cardtitle_m1014_marksman"; break; case 164 : Title = "cardtitle_m1014_veteran"; break; case 165 : Title = "cardtitle_m1014_expert"; break; case 166 : Title = "cardtitle_m1014_master"; break; case 167 : Title = "cardtitle_spas12_marksman"; break; case 168 : Title = "cardtitle_spas12_veteran"; break; case 169 : Title = "cardtitle_spas12_expert"; break; case 170 : Title = "cardtitle_spas12_master"; break; case 171 : Title = "cardtitle_model1887_marksman"; break; case 172 : Title = "cardtitle_model1887_veteran"; break; case 173 : Title = "cardtitle_model1887_expert"; break; case 174 : Title = "cardtitle_model1887_master"; break; case 175 : Title = "cardtitle_ranger_marksman"; break; case 176 : Title = "cardtitle_ranger_veteran"; break; case 177 : Title = "cardtitle_ranger_expert"; break; case 178 : Title = "cardtitle_ranger_master"; break; case 179 : Title = "cardtitle_beretta_marksman"; break; case 180 : Title = "cardtitle_beretta_veteran"; break; case 181 : Title = "cardtitle_beretta_expert"; break; case 182 : Title = "cardtitle_beretta_master"; break; case 183 : Title = "cardtitle_usp_marksman"; break; case 184 : Title = "cardtitle_usp_veteran"; break; case 185 : Title = "cardtitle_usp_expert"; break; case 186 : Title = "cardtitle_usp_master"; break; case 187 : Title = "cardtitle_at4_marksman"; break; case 188 : Title = "cardtitle_at4_expert"; break; case 189 : Title = "cardtitle_at4_veteran"; break; case 190 : Title = "cardtitle_at4_master"; break; case 191 : Title = "cardtitle_flyswatter"; break; case 192 : Title = "cardtitle_avenger"; break; case 193 : Title = "cardtitle_shotdown"; break; case 194 : Title = "cardtitle_tangodown"; break; case 195 : Title = "cardtitle_bowdown"; break; case 196 : Title = "cardtitle_lowprofile"; break; case 197 : Title = "cardtitle_dishtherock"; break; case 198 : Title = "cardtitle_jointops"; break; case 199 : Title = "cardtitle_sprayandpray"; break; case 200 : Title = "cardtitle_submittoauthority"; break; case 201 : Title = "cardtitle_pyro"; break; case 202 : Title = "cardtitle_fired"; break; case 203 : Title = "cardtitle_drifter"; break; case 204 : Title = "cardtitle_pushindaisy"; break; case 205 : Title = "cardtitle_accidentprone"; break; case 206 : Title = "cardtitle_flag_united_states"; break; case 207 : Title = "cardtitle_flag_uk"; break; case 208 : Title = "cardtitle_flag_canada"; break; case 209 : Title = "cardtitle_flag_australia"; break; case 210 : Title = "cardtitle_flag_france"; break; case 211 : Title = "cardtitle_flag_mexico"; break; case 212 : Title = "cardtitle_flag_germany"; break; case 213 : Title = "cardtitle_flag_italy"; break; case 214 : Title = "cardtitle_flag_japan"; break; case 215 : Title = "cardtitle_flag_norway"; break; case 216 : Title = "cardtitle_flag_russia"; break; case 217 : Title = "cardtitle_flag_greece"; break; case 218 : Title = "cardtitle_flag_spain"; break; case 219 : Title = "cardtitle_flag_sweden"; break; case 220 : Title = "cardtitle_flag_ireland"; break; case 221 : Title = "cardtitle_flag_belgium"; break; case 222 : Title = "cardtitle_flag_finland"; break; case 223 : Title = "cardtitle_flag_luxemburg"; break; case 224 : Title = "cardtitle_flag_czech"; break; case 225 : Title = "cardtitle_flag_netherlands"; break; case 226 : Title = "cardtitle_flag_newzealand"; break; case 227 : Title = "cardtitle_flag_brazil"; break; case 228 : Title = "cardtitle_flag_philippines"; break; case 229 : Title = "cardtitle_flag_poland"; break; case 230 : Title = "cardtitle_flag_portugal"; break; case 231 : Title = "cardtitle_flag_denmark"; break; case 232 : Title = "cardtitle_flag_saudiarabia"; break; case 233 : Title = "cardtitle_flag_singapore"; break; case 234 : Title = "cardtitle_flag_southafrica"; break; case 235 : Title = "cardtitle_flag_southkorea"; break; case 236 : Title = "cardtitle_flag_hongkong"; break; case 237 : Title = "cardtitle_flag_india"; break; case 238 : Title = "cardtitle_flag_swiss"; break; case 239 : Title = "cardtitle_flag_taiwan"; break; case 240 : Title = "cardtitle_flag_austria"; break; case 241 : Title = "cardtitle_flag_united_arab_emirates"; break; case 242 : Title = "cardtitle_flag_elsalvador"; break; case 243 : Title = "cardtitle_flag_china"; break; case 244 : Title = "cardtitle_flag_iran"; break; case 245 : Title = "cardtitle_lonewolf"; break; case 246 : Title = "cardtitle_getreal"; break; case 247 : Title = "cardtitle_teamplayer"; break; case 248 : Title = "cardtitle_destroyer"; break; case 249 : Title = "cardtitle_its_sabotage"; break; case 250 : Title = "cardtitle_hotshot"; break; case 251 : Title = "cardtitle_feared"; break; case 252 : Title = "cardtitle_publicenemy"; break; case 253 : Title = "cardtitle_bombshell"; break; case 254 : Title = "cardtitle_thabomb"; break; case 255 : Title = "cardtitle_explosiveordinance"; break; case 256 : Title = "cardtitle_madbomber"; break; case 257 : Title = "cardtitle_harcoreonly"; break; case 258 : Title = "cardtitle_intergalactic"; break; case 259 : Title = "cardtitle_bob"; break; case 260 : Title = "cardtitle_survivor"; break; case 261 : Title = "cardtitle_overwatch"; break; case 262 : Title = "cardtitle_dzclear"; break; case 263 : Title = "cardtitle_rainoffire"; break; case 264 : Title = "cardtitle_steelreign"; break; case 265 : Title = "cardtitle_timeontarget"; break; case 266 : Title = "cardtitle_brokenarrow"; break; case 267 : Title = "cardtitle_givinstatic"; break; case 268 : Title = "cardtitle_jumpjet"; break; case 269 : Title = "cardtitle_philanthropist"; break; case 270 : Title = "cardtitle_sigint"; break; case 271 : Title = "cardtitle_nohands"; break; case 272 : Title = "cardtitle_ghostrider"; break; case 273 : Title = "cardtitle_squawkbox"; break; case 274 : Title = "cardtitle_companioncrate"; break; case 275 : Title = "cardtitle_straightup"; break; case 276 : Title = "cardtitle_voyeur"; break; case 277 : Title = "cardtitle_fireforget"; break; case 278 : Title = "cardtitle_cr1zby"; break; case 279 : Title = "cardtitle_patriot"; break; case 280 : Title = "cardtitle_greatwhite"; break; case 281 : Title = "cardtitle_continental"; break; case 282 : Title = "cardtitle_neutral"; break; case 283 : Title = "cardtitle_conquerer"; break; case 284 : Title = "cardtitle_terminator"; break; case 285 : Title = "cardtitle_risingsun"; break; case 286 : Title = "cardtitle_redeemer"; break; case 287 : Title = "cardtitle_pineappleexpress"; break; case 288 : Title = "cardtitle_catchshrapnel"; break; case 289 : Title = "cardtitle_mastermind"; break; case 290 : Title = "cardtitle_jackinthebox"; break; case 291 : Title = "cardtitle_copperfield"; break; case 292 : Title = "cardtitle_takeastab"; break; case 293 : Title = "cardtitle_masterblaster"; break; case 294 : Title = "cardtitle_juggernaut"; break; case 295 : Title = "cardtitle_bullseye"; break; case 296 : Title = "cardtitle_stuckonyou"; break; case 297 : Title = "cardtitle_plasticman"; break; case 298 : Title = "cardtitle_c4andafter"; break; case 299 : Title = "cardtitle_silentknight"; break; case 300 : Title = "cardtitle_darkbringer"; break; case 301 : Title = "cardtitle_tacticaldeletion"; break; case 302 : Title = "cardtitle_itspersonal"; break; case 303 : Title = "cardtitle_fragout"; break; case 304 : Title = "cardtitle_cloakanddagger"; break; case 305 : Title = "cardtitle_wopr"; break; case 306 : Title = "cardtitle_rollingthunder"; break; case 307 : Title = "cardtitle_angelofdeath"; break; case 308 : Title = "cardtitle_gettothechoppa"; break; case 309 : Title = "cardtitle_cobracommander"; break; case 310 : Title = "cardtitle_airwolf"; break; case 311 : Title = "cardtitle_blackout"; break; case 312 : Title = "cardtitle_endofline"; break; case 313 : Title = "cardtitle_planewhisperer"; break; case 314 : Title = "cardtitle_starfishprime"; break; case 315 : Title = "cardtitle_watchman"; break; case 316 : Title = "cardtitle_omnipotent"; break; case 317 : Title = "cardtitle_fullthrottle"; break; case 318 : Title = "cardtitle_sbd"; break; case 319 : Title = "cardtitle_spectre"; break; case 320 : Title = "cardtitle_jollygreen"; break; case 321 : Title = "cardtitle_gambler"; break; case 322 : Title = "cardtitle_spirit"; break; case 323 : Title = "cardtitle_sharepackage"; break; case 324 : Title = "cardtitle_santaclaus"; break; case 325 : Title = "cardtitle_chickmagnet"; break; case 326 : Title = "cardtitle_mylilpwny"; break; case 327 : Title = "cardtitle_booyah"; break; case 328 : Title = "cardtitle_streaker"; break; case 329 : Title = "cardtitle_1bullet2kills"; break; case 330 : Title = "cardtitle_dictator"; break; case 331 : Title = "cardtitle_surgical"; break; case 332 : Title = "cardtitle_crackinskulls"; break; case 333 : Title = "cardtitle_popoff"; break; case 334 : Title = "cardtitle_boomheadshot"; break; case 335 : Title = "cardtitle_faceoff"; break; case 336 : Title = "cardtitle_headrush"; break; case 337 : Title = "cardtitle_mach5"; break; case 338 : Title = "cardtitle_notintheface"; break; case 339 : Title = "cardtitle_perfectionist"; break; case 340 : Title = "cardtitle_badaboom"; break; case 341 : Title = "cardtitle_genocidal"; break; case 342 : Title = "cardtitle_partinggift"; break; case 343 : Title = "cardtitle_ambush"; break; case 344 : Title = "cardtitle_pinpuller"; break; case 345 : Title = "cardtitle_boomboompow"; break; case 346 : Title = "cardtitle_anarchist"; break; case 347 : Title = "cardtitle_highlander"; break; case 348 : Title = "cardtitle_enemybenefits"; break; case 349 : Title = "cardtitle_nbk"; break; case 350 : Title = "cardtitle_allpro"; break; case 351 : Title = "cardtitle_hardtarget"; break; case 352 : Title = "cardtitle_dronekiller"; break; case 353 : Title = "cardtitle_truelies"; break; case 354 : Title = "cardtitle_transformer"; break; case 355 : Title = "cardtitle_deathfromabove"; break; case 356 : Title = "cardtitle_droppincrates"; break; case 357 : Title = "cardtitle_hidef"; break; case 358 : Title = "cardtitle_unbelievable"; break; case 359 : Title = "cardtitle_stickman"; break; case 360 : Title = "cardtitle_lastresort"; break; case 361 : Title = "cardtitle_absenteekiller"; break; case 362 : Title = "cardtitle_finishingtouch"; break; case 363 : Title = "cardtitle_og"; break; case 364 : Title = "cardtitle_technokiller"; break; case 365 : Title = "cardtitle_owned"; break; case 366 : Title = "cardtitle_boilermaker"; break; case 367 : Title = "cardtitle_backstabber"; break; case 368 : Title = "cardtitle_stungun"; break; case 369 : Title = "cardtitle_noobtuber"; break; case 370 : Title = "cardtitle_rival"; break; case 371 : Title = "cardtitle_thinkfast"; break; case 372 : Title = "cardtitle_concussive"; break; case 373 : Title = "cardtitle_lightsout"; break; case 374 : Title = "cardtitle_backfire"; break; case 375 : Title = "cardtitle_blindfire"; break; case 376 : Title = "cardtitle_duckhunter"; break; case 377 : Title = "cardtitle_omnicide"; break; case 378 : Title = "cardtitle_devastator"; break; case 379 : Title = "cardtitle_mvpassassin"; break; case 380 : Title = "cardtitle_heart"; break; case 381 : Title = "cardtitle_tagyoureit"; break; case 382 : Title = "cardtitle_timeismoney"; break; case 383 : Title = "cardtitle_imrich"; break; case 384 : Title = "cardtitle_moneyshot"; break; case 385 : Title = "cardtitle_makeitrain"; break; case 386 : Title = "cardtitle_clayback"; break; case 387 : Title = "cardtitle_robinhood"; break; case 388 : Title = "cardtitle_madman"; break; case 389 : Title = "cardtitle_idthief"; break; case 390 : Title = "cardtitle_newjack"; break; case 391 : Title = "cardtitle_bloodmoney"; break; case 392 : Title = "cardtitle_flatliner"; break; case 393 : Title = "cardtitle_evildead"; break; case 394 : Title = "cardtitle_quickdraw"; break; case 395 : Title = "cardtitle_hiredgun"; break; case 396 : Title = "cardtitle_mastatdon"; break; case 397 : Title = "cardtitle_howthe"; break; case 398 : Title = "cardtitle_dominofx"; break; case 399 : Title = "cardtitle_halfbaked"; break; case 400 : Title = "cardtitle_bam"; break; case 401 : Title = "cardtitle_invincible"; break; case 402 : Title = "cardtitle_livelong"; break; case 403 : Title = "cardtitle_claypigeon"; break; case 404 : Title = "cardtitle_reversaloffortune"; break; case 405 : Title = "cardtitle_iceman"; break; case 406 : Title = "cardtitle_enemyofthestate"; break; case 407 : Title = "cardtitle_friendswith"; break; case 408 : Title = "cardtitle_legend"; break; case 409 : Title = "cardtitle_wargasm"; break; case 410 : Title = "cardtitle_biggertheyare"; break; case 411 : Title = "cardtitle_harderthey"; break; case 412 : Title = "cardtitle_epic"; break; case 413 : Title = "cardtitle_denier"; break; case 414 : Title = "cardtitle_carpetbomber"; break; case 415 : Title = "cardtitle_bombsaway"; break; case 416 : Title = "cardtitle_grimreaper"; break; case 417 : Title = "cardtitle_bigbrother"; break; case 418 : Title = "cardtitle_uavrays"; break; case 419 : Title = "cardtitle_afterburner"; break; case 420 : Title = "cardtitle_topgun"; break; case 421 : Title = "cardtitle_gat"; break; case 422 : Title = "cardtitle_theripper"; break; case 423 : Title = "cardtitle_allyourbase"; break; case 424 : Title = "cardtitle_globalthermo"; break; case 425 : Title = "cardtitle_theextreme"; break; case 426 : Title = "cardtitle_earlydetection"; break; case 427 : Title = "cardtitle_trackstar"; break; case 428 : Title = "cardtitle_freerunner"; break; case 429 : Title = "cardtitle_decathlete"; break; case 430 : Title = "cardtitle_2fast"; break; case 431 : Title = "cardtitle_hairtrigger"; break; case 432 : Title = "cardtitle_oneinchpunch"; break; case 433 : Title = "cardtitle_reloaded"; break; case 434 : Title = "cardtitle_bandolier"; break; case 435 : Title = "cardtitle_vulture"; break; case 436 : Title = "cardtitle_fullforce"; break; case 437 : Title = "cardtitle_sonicboom"; break; case 438 : Title = "cardtitle_dangerclose"; break; case 439 : Title = "cardtitle_doubledown"; break; case 440 : Title = "cardtitle_blingbling"; break; case 441 : Title = "cardtitle_armedanddangerous"; break; case 442 : Title = "cardtitle_highcaliber"; break; case 443 : Title = "cardtitle_kfactor"; break; case 444 : Title = "cardtitle_bitethebullet"; break; case 445 : Title = "cardtitle_speeddemon"; break; case 446 : Title = "cardtitle_readyfire"; break; case 447 : Title = "cardtitle_pathfinder"; break; case 448 : Title = "cardtitle_deadline"; break; case 449 : Title = "cardtitle_closesupport"; break; case 450 : Title = "cardtitle_invisible"; break; case 451 : Title = "cardtitle_uavjammer"; break; case 452 : Title = "cardtitle_doubleagent"; break; case 453 : Title = "cardtitle_fullarsenal"; break; case 454 : Title = "cardtitle_quickchange"; break; case 455 : Title = "cardtitle_armyof1"; break; case 456 : Title = "cardtitle_impaler"; break; case 457 : Title = "cardtitle_ninja"; break; case 458 : Title = "cardtitle_excalibur"; break; case 459 : Title = "cardtitle_sureshot"; break; case 460 : Title = "cardtitle_ironlungs"; break; case 461 : Title = "cardtitle_steelnerves"; break; case 462 : Title = "cardtitle_hardtokill"; break; case 463 : Title = "cardtitle_deadmansswitch"; break; case 464 : Title = "cardtitle_dyingbreath"; break; case 465 : Title = "cardtitle_disruptor"; break; case 466 : Title = "cardtitle_heartbreaker"; break; case 467 : Title = "cardtitle_counterintel"; break; case 468 : Title = "cardtitle_xrayvision"; break; case 469 : Title = "cardtitle_amplifier"; break; case 470 : Title = "cardtitle_eod"; break; case 471 : Title = "cardtitle_silentstrike"; break; case 472 : Title = "cardtitle_spygame"; break; case 473 : Title = "cardtitle_artofstealth"; break; case 474 : Title = "cardtitle_toxicavenger"; break; case 475 : Title = "cardtitle_infected"; break; case 476 : Title = "cardtitle_plague"; break; case 477 : Title = "cardtitle_klepto"; break; case 478 : Title = "cardtitle_behindenemy"; break; case 479 : Title = "cardtitle_6fears7"; break; case 480 : Title = "cardtitle_comfortablynumb"; break; case 481 : Title = "cardtitle_martyr"; break; case 482 : Title = "cardtitle_livingdead"; break; case 483 : Title = "cardtitle_sidekick"; break; case 484 : Title = "cardtitle_clickclickboom"; break; case 485 : Title = "cardtitle_hijacker"; break; case 486 : Title = "cardtitle_bountyhunter"; break; case 487 : Title = "cardtitle_no"; break; case 488 : Title = "cardtitle_sentrymaster"; break; case 489 : Title = "cardtitle_predatormaster"; break; case 490 : Title = "cardtitle_airstrikemaster"; break; case 491 : Title = "cardtitle_harriermaster"; break; case 492 : Title = "cardtitle_helimaster"; break; case 493 : Title = "cardtitle_pavelowmaster"; break; case 494 : Title = "cardtitle_stealthmaster"; break; case 495 : Title = "cardtitle_choppermaster"; break; case 496 : Title = "cardtitle_ac130master"; break; case 497 : Title = "cardtitle_blademaster"; break; case 498 : Title = "cardtitle_laststandmaster"; break; case 499 : Title = "cardtitle_silencermaster"; break; case 500 : Title = "cardtitle_flashmaster"; break; case 501 : Title = "cardtitle_stunmaster"; break; case 502 : Title = "cardtitle_sentryveteran"; break; case 503 : Title = "cardtitle_predatorveteran"; break; case 504 : Title = "cardtitle_airstrikeveteran"; break; case 505 : Title = "cardtitle_harrierveteran"; break; case 506 : Title = "cardtitle_heliveteran"; break; case 507 : Title = "cardtitle_pavelowveteran"; break; case 508 : Title = "cardtitle_stealthveteran"; break; case 509 : Title = "cardtitle_chopperveteran"; break; case 510 : Title = "cardtitle_ac130veteran"; break; case 511 : Title = "cardtitle_bladeveteran"; break; case 512 : Title = "cardtitle_laststandveteran"; break; case 513 : Title = "cardtitle_silencerveteran"; break; case 514 : Title = "cardtitle_flashveteran"; break; case 515 : Title = "cardtitle_stunveteran"; break; case 516 : Title = "cardtitle_headsup"; break; case 517 : Title = "cardtitle_predator"; break; case 518 : Title = "cardtitle_automator"; break; case 519 : Title = "cardtitle_shotover"; break; case 520 : Title = "cardtitle_stringfellow"; break; case 521 : Title = "cardtitle_doctor"; break; case 522 : Title = "cardtitle_coldsteel"; break; case 523 : Title = "cardtitle_inciser"; break; case 524 : Title = "cardtitle_phoenixrising"; break; case 525 : Title = "cardtitle_suppressor"; break; case 526 : Title = "cardtitle_shockandawe"; break; case 527 : Title = "cardtitle_flasher"; break; case 528 : Title = "cardtitle_handsfree"; break; case 529 : Title = "cardtitle_clusterbomb"; break; case 530 : Title = "cardtitle_rejected"; break; case 531 : Title = "cardtitle_skycaptain"; break; case 532 : Title = "cardtitle_cobrakai"; break; case 533 : Title = "cardtitle_godhand"; break; case 534 : Title = "cardtitle_ssdd"; break; case 535 : Title = "cardtitle_prestige1"; break; case 536 : Title = "cardtitle_prestige2"; break; case 537 : Title = "cardtitle_prestige3"; break; case 538 : Title = "cardtitle_prestige4"; break; case 539 : Title = "cardtitle_prestige5"; break; case 540 : Title = "cardtitle_prestige6"; break; case 541 : Title = "cardtitle_prestige7"; break; case 542 : Title = "cardtitle_prestige8"; break; case 543 : Title = "cardtitle_prestige9"; break; case 544 : Title = "cardtitle_prestige10"; break; case 545 : Title = "cardtitle_fng"; break; case 546 : Title = "cardtitle_20"; break; case 547 : Title = "cardtitle_30"; break; case 548 : Title = "cardtitle_40"; break; case 549 : Title = "cardtitle_50"; break; case 550 : Title = "cardtitle_60"; break; case 551 : Title = "cardtitle_70"; break; case 552 : Title = "cardtitle_20a"; break; case 553 : Title = "cardtitle_30a"; break; case 554 : Title = "cardtitle_40a"; break; case 555 : Title = "cardtitle_50a"; break; case 556 : Title = "cardtitle_60a"; break; case 557 : Title = "cardtitle_70a"; break; case 558 : Title = "cardtitle_grassyknoll"; break; case 559 : Title = "cardtitle_ghilliemist"; break; case 560 : Title = "cardtitle_rezero"; break; case 561 : Title = "cardtitle_blunttrauma"; break; case 562 : Title = "cardtitle_smashhit"; break; case 563 : Title = "cardtitle_backsmasher"; break; case 564 : Title = "cardtitle_protectserve"; break; case 565 : Title = "cardtitle_bulletproof"; break; case 566 : Title = "cardtitle_unbreakable"; break; case 567 : Title = "cardtitle_preemptive"; break; } self.pers["bot"]["Title"] = Title; self SetcardTitle( self.pers["bot"]["Title"] ); } Emblem() { Emblem = ""; switch(randomint(296)) { case 0 : Emblem = "cardicon_1stlt1"; break; case 1 : Emblem = "cardicon_1stsgt1"; break; case 2 : Emblem = "cardicon_2ndlt1"; break; case 3 : Emblem = "cardicon_8ball"; break; case 4 : Emblem = "cardicon_8bit_price"; break; case 5 : Emblem = "cardicon_aa12_expert"; break; case 6 : Emblem = "cardicon_aa12_marksman"; break; case 7 : Emblem = "cardicon_abduction"; break; case 8 : Emblem = "cardicon_ac130"; break; case 9 : Emblem = "cardicon_ac130_angelflare"; break; case 10 : Emblem = "cardicon_ak47_expert"; break; case 11 : Emblem = "cardicon_ak47_marksman"; break; case 12 : Emblem = "cardicon_assad"; break; case 13 : Emblem = "cardicon_attackchopper"; break; case 14 : Emblem = "cardicon_aug_expert"; break; case 15 : Emblem = "cardicon_aug_marksman"; break; case 16 : Emblem = "cardicon_b2"; break; case 17 : Emblem = "cardicon_badgirl"; break; case 18 : Emblem = "cardicon_ball_baseball_1"; break; case 19 : Emblem = "cardicon_ball_basketball_1"; break; case 20 : Emblem = "cardicon_ball_football_1"; break; case 21 : Emblem = "cardicon_ball_soccer_1"; break; case 22 : Emblem = "cardicon_ball_volleyball_1"; break; case 23 : Emblem = "cardicon_barrett_expert"; break; case 24 : Emblem = "cardicon_barrett_marksman"; break; case 25 : Emblem = "cardicon_bear"; break; case 26 : Emblem = "cardicon_beretta_expert"; break; case 27 : Emblem = "cardicon_beretta_marksman"; break; case 28 : Emblem = "cardicon_beretta393_expert"; break; case 29 : Emblem = "cardicon_beretta393_marksman"; break; case 30 : Emblem = "cardicon_bgen1"; break; case 31 : Emblem = "cardicon_biohazard"; break; case 32 : Emblem = "cardicon_birdbrain"; break; case 33 : Emblem = "cardicon_blastshield"; break; case 34 : Emblem = "cardicon_bling"; break; case 35 : Emblem = "cardicon_blue"; break; case 36 : Emblem = "cardicon_boot"; break; case 37 : Emblem = "cardicon_brad"; break; case 38 : Emblem = "cardicon_brassknuckle"; break; case 39 : Emblem = "cardicon_brassknuckles"; break; case 40 : Emblem = "cardicon_brock"; break; case 41 : Emblem = "cardicon_bulb"; break; case 42 : Emblem = "cardicon_bulletcase"; break; case 43 : Emblem = "cardicon_bullets_50cal"; break; case 44 : Emblem = "cardicon_burgertown"; break; case 45 : Emblem = "cardicon_c4"; break; case 46 : Emblem = "cardicon_capt1"; break; case 47 : Emblem = "cardicon_car"; break; case 48 : Emblem = "cardicon_carepackage"; break; case 49 : Emblem = "cardicon_cheytac_expert"; break; case 50 : Emblem = "cardicon_cheytac_marksman"; break; case 51 : Emblem = "cardicon_chicken"; break; case 52 : Emblem = "cardicon_choppergunner"; break; case 53 : Emblem = "cardicon_claw"; break; case 54 : Emblem = "cardicon_claymore"; break; case 55 : Emblem = "cardicon_cmdsgtmaj1"; break; case 56 : Emblem = "cardicon_cod4"; break; case 57 : Emblem = "cardicon_col1"; break; case 58 : Emblem = "cardicon_coldblooded"; break; case 59 : Emblem = "cardicon_coltanaconda_expert"; break; case 60 : Emblem = "cardicon_coltanaconda_marksman"; break; case 61 : Emblem = "cardicon_comic_price"; break; case 62 : Emblem = "cardicon_comic_shepherd"; break; case 63 : Emblem = "cardicon_comm1"; break; case 64 : Emblem = "cardicon_commando"; break; case 65 : Emblem = "cardicon_compass"; break; case 66 : Emblem = "cardicon_copycat"; break; case 67 : Emblem = "cardicon_counteruav"; break; case 68 : Emblem = "cardicon_cpl1"; break; case 69 : Emblem = "cardicon_dangerclose"; break; case 70 : Emblem = "cardicon_default"; break; case 71 : Emblem = "cardicon_deserteagle_expert"; break; case 72 : Emblem = "cardicon_deserteagle_marksman"; break; case 73 : Emblem = "cardicon_devil"; break; case 74 : Emblem = "cardicon_devilfinger"; break; case 75 : Emblem = "cardicon_dive"; break; case 76 : Emblem = "cardicon_doubletap"; break; case 77 : Emblem = "cardicon_emergencyair"; break; case 78 : Emblem = "cardicon_empkillstreak"; break; case 79 : Emblem = "cardicon_fal_expert"; break; case 80 : Emblem = "cardicon_fal_marksman"; break; case 81 : Emblem = "cardicon_famas_expert"; break; case 82 : Emblem = "cardicon_famas_marksman"; break; case 83 : Emblem = "cardicon_finalstand"; break; case 84 : Emblem = "cardicon_fmj"; break; case 85 : Emblem = "cardicon_fn2000_expert"; break; case 86 : Emblem = "cardicon_fn2000_marksman"; break; case 87 : Emblem = "cardicon_frag"; break; case 88 : Emblem = "cardicon_gametype"; break; case 89 : Emblem = "cardicon_gasmask"; break; case 90 : Emblem = "cardicon_gears"; break; case 91 : Emblem = "cardicon_gen1"; break; case 92 : Emblem = "cardicon_ghillie"; break; case 93 : Emblem = "cardicon_ghost_bust"; break; case 94 : Emblem = "cardicon_ghost_skull"; break; case 95 : Emblem = "cardicon_girlskull"; break; case 96 : Emblem = "cardicon_glock_expert"; break; case 97 : Emblem = "cardicon_glock_marksman"; break; case 98 : Emblem = "cardicon_gold"; break; case 99 : Emblem = "cardicon_goodgirl"; break; case 100 : Emblem = "cardicon_grigsby"; break; case 101 : Emblem = "cardicon_grunt"; break; case 102 : Emblem = "cardicon_grunt_2"; break; case 103 : Emblem = "cardicon_gumby"; break; case 104 : Emblem = "cardicon_hardline"; break; case 105 : Emblem = "cardicon_harrier"; break; case 106 : Emblem = "cardicon_harrierstrike"; break; case 107 : Emblem = "cardicon_headshot"; break; case 108 : Emblem = "cardicon_heartbeatsensor"; break; case 109 : Emblem = "cardicon_helmet_baseball_1"; break; case 110 : Emblem = "cardicon_helmet_football_1"; break; case 111 : Emblem = "cardicon_hockey_1"; break; case 112 : Emblem = "cardicon_hockey_2"; break; case 113 : Emblem = "cardicon_honeybadger01"; break; case 114 : Emblem = "cardicon_humantrophy"; break; case 115 : Emblem = "cardicon_hyena"; break; case 116 : Emblem = "cardicon_icecream"; break; case 117 : Emblem = "cardicon_illuminati"; break; case 118 : Emblem = "cardicon_impale"; break; case 119 : Emblem = "cardicon_iss"; break; case 120 : Emblem = "cardicon_iw"; break; case 121 : Emblem = "cardicon_iwlogo"; break; case 122 : Emblem = "cardicon_jets"; break; case 123 : Emblem = "cardicon_joystick"; break; case 124 : Emblem = "cardicon_juggernaut_1"; break; case 125 : Emblem = "cardicon_juggernaut_2"; break; case 126 : Emblem = "cardicon_kinggorilla"; break; case 127 : Emblem = "cardicon_kitten"; break; case 128 : Emblem = "cardicon_knife"; break; case 129 : Emblem = "cardicon_knife_logo"; break; case 130 : Emblem = "cardicon_koiker_hound"; break; case 131 : Emblem = "cardicon_korean"; break; case 132 : Emblem = "cardicon_kriss_expert"; break; case 133 : Emblem = "cardicon_kriss_marksman"; break; case 134 : Emblem = "cardicon_laststand"; break; case 135 : Emblem = "cardicon_league_1911"; break; case 136 : Emblem = "cardicon_league_grenade"; break; case 137 : Emblem = "cardicon_league_magnum"; break; case 138 : Emblem = "cardicon_lightweight"; break; case 139 : Emblem = "cardicon_lion"; break; case 140 : Emblem = "cardicon_loadedfinger"; break; case 141 : Emblem = "cardicon_ltcol1"; break; case 142 : Emblem = "cardicon_ltgen1"; break; case 143 : Emblem = "cardicon_m1014_expert"; break; case 144 : Emblem = "cardicon_m1014_marksman"; break; case 145 : Emblem = "cardicon_m16_expert"; break; case 146 : Emblem = "cardicon_m16_marksman"; break; case 147 : Emblem = "cardicon_m21_expert"; break; case 148 : Emblem = "cardicon_m21_marksman"; break; case 149 : Emblem = "cardicon_m240_expert"; break; case 150 : Emblem = "cardicon_m240_marksman"; break; case 151 : Emblem = "cardicon_m4_expert"; break; case 152 : Emblem = "cardicon_m4_marksman"; break; case 153 : Emblem = "cardicon_macgregor"; break; case 154 : Emblem = "cardicon_maj1"; break; case 155 : Emblem = "cardicon_majgen1"; break; case 156 : Emblem = "cardicon_makarov"; break; case 157 : Emblem = "cardicon_marathon"; break; case 158 : Emblem = "cardicon_martyrdom"; break; case 159 : Emblem = "cardicon_masada_expert"; break; case 160 : Emblem = "cardicon_masada_marksman"; break; case 161 : Emblem = "cardicon_mg4_expert"; break; case 162 : Emblem = "cardicon_mg4_marksman"; break; case 163 : Emblem = "cardicon_minigun"; break; case 164 : Emblem = "cardicon_model1887_expert"; break; case 165 : Emblem = "cardicon_model1887_marksman"; break; case 166 : Emblem = "cardicon_moon"; break; case 167 : Emblem = "cardicon_mp5k_expert"; break; case 168 : Emblem = "cardicon_mp5k_marksman"; break; case 169 : Emblem = "cardicon_msgt1"; break; case 170 : Emblem = "cardicon_mushroom"; break; case 171 : Emblem = "cardicon_mw2_prestige1"; break; case 172 : Emblem = "cardicon_mw2_prestige10"; break; case 173 : Emblem = "cardicon_mw2_prestige2"; break; case 174 : Emblem = "cardicon_mw2_prestige3"; break; case 175 : Emblem = "cardicon_mw2_prestige4"; break; case 176 : Emblem = "cardicon_mw2_prestige5"; break; case 177 : Emblem = "cardicon_mw2_prestige6"; break; case 178 : Emblem = "cardicon_mw2_prestige7"; break; case 179 : Emblem = "cardicon_mw2_prestige8"; break; case 180 : Emblem = "cardicon_mw2_prestige9"; break; case 181 : Emblem = "cardicon_nates"; break; case 182 : Emblem = "cardicon_nightvision_1"; break; case 183 : Emblem = "cardicon_nightvision_2"; break; case 184 : Emblem = "cardicon_ninja"; break; case 185 : Emblem = "cardicon_noseart1"; break; case 186 : Emblem = "cardicon_oma"; break; case 187 : Emblem = "cardicon_p90_expert"; break; case 188 : Emblem = "cardicon_p90_marksman"; break; case 189 : Emblem = "cardicon_pacifier_blue"; break; case 190 : Emblem = "cardicon_pacifier_pink"; break; case 191 : Emblem = "cardicon_painkiller"; break; case 192 : Emblem = "cardicon_patch"; break; case 193 : Emblem = "cardicon_pavelow"; break; case 194 : Emblem = "cardicon_pavelowkillstreak"; break; case 195 : Emblem = "cardicon_pfc1"; break; case 196 : Emblem = "cardicon_pirate"; break; case 197 : Emblem = "cardicon_pirateflag"; break; case 198 : Emblem = "cardicon_porterjustice"; break; case 199 : Emblem = "cardicon_pp2000_expert"; break; case 200 : Emblem = "cardicon_pp2000_marksman"; break; case 201 : Emblem = "cardicon_precair"; break; case 202 : Emblem = "cardicon_predatormissile"; break; case 203 : Emblem = "cardicon_prestige1"; break; case 204 : Emblem = "cardicon_prestige10"; break; case 205 : Emblem = "cardicon_prestige10_02"; break; case 206 : Emblem = "cardicon_prestige2"; break; case 207 : Emblem = "cardicon_prestige3"; break; case 208 : Emblem = "cardicon_prestige4"; break; case 209 : Emblem = "cardicon_prestige5"; break; case 210 : Emblem = "cardicon_prestige6"; break; case 211 : Emblem = "cardicon_prestige7"; break; case 212 : Emblem = "cardicon_prestige8"; break; case 213 : Emblem = "cardicon_prestige9"; break; case 214 : Emblem = "cardicon_price_ww2"; break; case 215 : Emblem = "cardicon_pricearctic"; break; case 216 : Emblem = "cardicon_pricewoodland"; break; case 217 : Emblem = "cardicon_pushingupdaisies"; break; case 218 : Emblem = "cardicon_pvt1"; break; case 219 : Emblem = "cardicon_radiation"; break; case 220 : Emblem = "cardicon_ranger_expert"; break; case 221 : Emblem = "cardicon_ranger_marksman"; break; case 222 : Emblem = "cardicon_readhead"; break; case 223 : Emblem = "cardicon_redhand"; break; case 224 : Emblem = "cardicon_rhino"; break; case 225 : Emblem = "cardicon_riot_shield"; break; case 226 : Emblem = "cardicon_riotdeath"; break; case 227 : Emblem = "cardicon_rpd_expert"; break; case 228 : Emblem = "cardicon_rpd_marksman"; break; case 229 : Emblem = "cardicon_sa80_expert"; break; case 230 : Emblem = "cardicon_sa80_marksman"; break; case 231 : Emblem = "cardicon_scar_expert"; break; case 232 : Emblem = "cardicon_scar_marksman"; break; case 233 : Emblem = "cardicon_scavenger"; break; case 234 : Emblem = "cardicon_scrambler"; break; case 235 : Emblem = "cardicon_seasnipers"; break; case 236 : Emblem = "cardicon_semtex"; break; case 237 : Emblem = "cardicon_sentrygun"; break; case 238 : Emblem = "cardicon_sfc1"; break; case 239 : Emblem = "cardicon_sgt1"; break; case 240 : Emblem = "cardicon_sgtmaj1"; break; case 241 : Emblem = "cardicon_sheppard"; break; case 242 : Emblem = "cardicon_shotgun_shells"; break; case 243 : Emblem = "cardicon_sitrep"; break; case 244 : Emblem = "cardicon_skull"; break; case 245 : Emblem = "cardicon_skull_black"; break; case 246 : Emblem = "cardicon_skullaward"; break; case 247 : Emblem = "cardicon_sleightofhand"; break; case 248 : Emblem = "cardicon_sniper"; break; case 249 : Emblem = "cardicon_sniperscope"; break; case 250 : Emblem = "cardicon_soap"; break; case 251 : Emblem = "cardicon_spas12_expert"; break; case 252 : Emblem = "cardicon_spas12_marksman"; break; case 253 : Emblem = "cardicon_spc1"; break; case 254 : Emblem = "cardicon_spetsnaz"; break; case 255 : Emblem = "cardicon_ssgt1"; break; case 256 : Emblem = "cardicon_stab"; break; case 257 : Emblem = "cardicon_steadyaim"; break; case 258 : Emblem = "cardicon_stealthkillstreak"; break; case 259 : Emblem = "cardicon_stop"; break; case 260 : Emblem = "cardicon_stoppingpower"; break; case 261 : Emblem = "cardicon_striker_expert"; break; case 262 : Emblem = "cardicon_striker_marksman"; break; case 263 : Emblem = "cardicon_sugarglider"; break; case 264 : Emblem = "cardicon_tacticalinsertion"; break; case 265 : Emblem = "cardicon_tacticalnuke"; break; case 266 : Emblem = "cardicon_taskforcearmy01"; break; case 267 : Emblem = "cardicon_tavor_expert"; break; case 268 : Emblem = "cardicon_tavor_marksman"; break; case 269 : Emblem = "cardicon_tennisracket"; break; case 270 : Emblem = "cardicon_tf141"; break; case 271 : Emblem = "cardicon_thebomb"; break; case 272 : Emblem = "cardicon_thecow"; break; case 273 : Emblem = "cardicon_throwingknife"; break; case 274 : Emblem = "cardicon_tictac"; break; case 275 : Emblem = "cardicon_tiger"; break; case 276 : Emblem = "cardicon_tire"; break; case 277 : Emblem = "cardicon_tmp_expert"; break; case 278 : Emblem = "cardicon_tmp_marksman"; break; case 279 : Emblem = "cardicon_toon_price_1"; break; case 280 : Emblem = "cardicon_treasurechest"; break; case 281 : Emblem = "cardicon_treasuremap"; break; case 282 : Emblem = "cardicon_tsuenami"; break; case 283 : Emblem = "cardicon_tsunami"; break; case 284 : Emblem = "cardicon_uav"; break; case 285 : Emblem = "cardicon_umbracatervae"; break; case 286 : Emblem = "cardicon_ump45_expert"; break; case 287 : Emblem = "cardicon_ump45_marksman"; break; case 288 : Emblem = "cardicon_usp_expert"; break; case 289 : Emblem = "cardicon_usp_marksman"; break; case 290 : Emblem = "cardicon_uzi_expert"; break; case 291 : Emblem = "cardicon_uzi_marksman"; break; case 292 : Emblem = "cardicon_wa2000_expert"; break; case 293 : Emblem = "cardicon_wa2000_marksman"; break; case 294 : Emblem = "cardicon_warpig"; break; case 295 : Emblem = "cardicon_weed"; break; case 296 : Emblem = "cardicon_xray"; break; } self.pers["bot"]["Emblem"] = Emblem; self SetcardIcon( self.pers["bot"]["Emblem"] ); }