AUG() { if(self.pers["bot"]["pickperk"]["bling"] == 0) { switch(randomint(10)) { case 0: self.pers["weapon"] = "aug_mp"; break; case 1: self.pers["weapon"] = "aug_acog_mp"; break; case 2: self.pers["weapon"] = "aug_eotech_mp"; break; case 3: self.pers["weapon"] = "aug_fmj_mp"; break; case 4: self.pers["weapon"] = "aug_grip_mp"; break; case 5: self.pers["weapon"] = "aug_heartbeat_mp"; break; case 6: self.pers["weapon"] = "aug_reflex_mp"; break; case 7: self.pers["weapon"] = "aug_silencer_mp"; break; case 8: self.pers["weapon"] = "aug_thermal_mp"; break; case 9: self.pers["weapon"] = "aug_xmags_mp"; break; } } else { switch(randomint(30)) { case 0: self.pers["weapon"] = "aug_acog_fmj_mp"; break; case 1: self.pers["weapon"] = "aug_acog_grip_mp"; break; case 2: self.pers["weapon"] = "aug_acog_heartbeat_mp"; break; case 3: self.pers["weapon"] = "aug_acog_silencer_mp"; break; case 4: self.pers["weapon"] = "aug_acog_xmags_mp"; break; case 5: self.pers["weapon"] = "aug_eotech_fmj_mp"; break; case 6: self.pers["weapon"] = "aug_eotech_grip_mp"; break; case 7: self.pers["weapon"] = "aug_eotech_heartbeat_mp"; break; case 8: self.pers["weapon"] = "aug_eotech_silencer_mp"; break; case 9: self.pers["weapon"] = "aug_eotech_xmags_mp"; break; case 10: self.pers["weapon"] = "aug_fmj_grip_mp"; break; case 11: self.pers["weapon"] = "aug_fmj_heartbeat_mp"; break; case 12: self.pers["weapon"] = "aug_fmj_reflex_mp"; break; case 13: self.pers["weapon"] = "aug_fmj_silencer_mp"; break; case 14: self.pers["weapon"] = "aug_fmj_thermal_mp"; break; case 15: self.pers["weapon"] = "aug_fmj_xmags_mp"; break; case 16: self.pers["weapon"] = "aug_grip_heartbeat_mp"; break; case 17: self.pers["weapon"] = "aug_grip_reflex_mp"; break; case 18: self.pers["weapon"] = "aug_grip_silencer_mp"; break; case 19: self.pers["weapon"] = "aug_grip_thermal_mp"; break; case 20: self.pers["weapon"] = "aug_grip_xmags_mp"; break; case 21: self.pers["weapon"] = "aug_heartbeat_reflex_mp"; break; case 22: self.pers["weapon"] = "aug_heartbeat_silencer_mp"; break; case 23: self.pers["weapon"] = "aug_heartbeat_thermal_mp"; break; case 24: self.pers["weapon"] = "aug_heartbeat_xmags_mp"; break; case 25: self.pers["weapon"] = "aug_reflex_silencer_mp"; break; case 26: self.pers["weapon"] = "aug_reflex_xmags_mp"; break; case 27: self.pers["weapon"] = "aug_silencer_thermal_mp"; break; case 28: self.pers["weapon"] = "aug_silencer_xmags_mp"; break; case 29: self.pers["weapon"] = "aug_thermal_xmags_mp"; break; } } }