Ranger() { if(self.pers["bot"]["pickperk"]["bling"] == 0) { switch(randomint(4)) { case 0: case 3: self.pers["weapon"] = "ranger_mp"; break; case 1: self.pers["weapon"] = "ranger_fmj_mp"; break; case 2: self.pers["weapon"] = "ranger_akimbo_mp"; self.pers["bot"]["weapontype"] = 3; break; } } else { self.pers["weapon"] = "ranger_akimbo_fmj_mp"; self.pers["bot"]["weapontype"] = 3; } }