main() { setDevDvar( "scr_fog_disable", "0" ); ent = maps\_utility::create_vision_set_fog( "favela" ); ent.startDist = 200; ent.halfwayDist = 22000; ent.red = 0.562109; ent.green = 0.600449; ent.blue = 0.678415; ent.maxOpacity = 0.5; ent.transitionTime = 10; ent.sunRed = 0.88; ent.sunGreen = 0.88; ent.sunBlue = 0.864; ent.sunDir = ( 0.89008, -0.302316, -0.341119 ); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 51; ent.normalFogScale = 1.8; ent = maps\_utility::create_vision_set_fog( "favela_shanty" ); ent.startDist = 200; ent.halfwayDist = 25000; ent.red = 0.562109; ent.green = 0.600449; ent.blue = 0.678415; ent.maxOpacity = 0.5; ent.transitionTime = 10; ent.sunRed = 0.88; ent.sunGreen = 0.88; ent.sunBlue = 0.864; ent.sunDir = ( 0.89008, -0.302316, -0.341119 ); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 51; ent.normalFogScale = 1.8; maps\_utility::vision_set_fog_changes( "favela", 0 ); }