// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 154.874, 298.827, 0.231189, 0.282169, 0.301777, 0.444578, 0, 0.435294, 0.352941, 0.235294, (0.720102, 0.672163, 0.17219), 46.3309, 89.3815, 0.273624 ); VisionSetNaked( "mp_boneyard", 0 ); }