// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 328.324, 3700.49, 0.74902, 0.768628, 0.815686, 0.530078, 0 ); VisionSetNaked( "mp_underpass", 0 ); }