main() { level.tweakfile = false; //* Fog and vision section * setDevDvar( "scr_fog_disable", "0" ); ent = maps\_utility::create_vision_set_fog( "trainer_start" ); ent.startDist = 397.849; ent.halfwayDist = 5634.92; ent.red = 0.59127; ent.green = 0.516798; ent.blue = 0.510139; ent.maxOpacity = 0.510139; ent.transitionTime = 0; ent.sunRed = 0.59127; ent.sunGreen = 0.516798; ent.sunBlue = 0.510139; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; ent = maps\_utility::create_vision_set_fog( "trainer_pit" ); ent.startDist = 190; ent.halfwayDist = 2027; ent.red = 0.59127; ent.green = 0.516798; ent.blue = 0.510139; ent.maxOpacity = 0.354791; ent.transitionTime = 0; ent.sunRed = 0.664398; ent.sunGreen = 0.530552; ent.sunBlue = 0.369598; ent.sunDir = (-0.00230909, -0.00172138, -0.40625); ent.sunBeginFadeAngle = 65; ent.sunEndFadeAngle = 90; ent.normalFogScale = 2; maps\_utility::vision_set_fog_changes( "trainer_start", 0 ); }