//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { ent = createOneshotEffect( "objective_smoke" ); ent.v[ "origin" ] = ( 840.662, -4525.29, 2610.13 ); ent.v[ "angles" ] = ( 357.719, 179.927, 177.471 ); ent.v[ "fxid" ] = "objective_smoke"; ent.v[ "delay" ] = -15; }