#include common_scripts\utility; main() { maps\mp\mp_dome_fx::main(); maps\createfx\mp_dome_fx::main(); maps\createart\mp_dome_art::main(); maps\mp\_load::main(); game[ "attackers" ] = "allies"; game[ "defenders" ] = "axis"; ambientPlay ( "ambient_mp_rural" ); setdvar( "compassmaxrange", "2100" ); maps\mp\_compass::setupMiniMap( "compass_map_mp_dome" ); }