main() { maps\mp\mp_subbase_precache::main(); maps\createart\mp_subbase_art::main(); maps\mp\mp_subbase_fx::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap( "compass_map_mp_subbase" ); ambientPlay( "ambient_mp_snow" ); game[ "defenders"] = "axis"; game[ "attackers"] = "allies"; setdvar( "r_specularcolorscale", "2.9" ); setdvar( "compassmaxrange", "2500" ); setdvar( "r_lightGridEnableTweaks", 1 ); setdvar( "r_lightGridIntensity", 2 ); //setdvar( "r_lightGridContrast", 0 ); }