#include scripts\_utility; cmd(args, prefix, cmd) { if (args.size < 1) { self respond("^1Usage: " + prefix + args[0] + "[weapon] [target]"); return; } target = self; if (args.size > 2) { target = getPlayerByName(args[3]); } if (!isDefined(target)) { self respond("^1Target could not be found."); return; } weapon = target getCurrentWeapon(); if (args.size > 1) { weapon = args[1]; } self respond("Giving " + target.name + " max ammo for " + weapon.name + "."); target giveMaxAmmo(weapon); target setWeaponAmmoStockToClipsize(weapon); self respond("Given " + target.name + " max ammo for " + weapon.name + "."); }