#include scripts\_utility; cmd(args, prefix, cmd) { self maps\mp\perks\_perks::givePerk("specialty_fastreload"); self maps\mp\perks\_perks::givePerk("specialty_extendedmelee"); self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery"); self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath"); self maps\mp\perks\_perks::givePerk("specialty_fastsnipe"); self maps\mp\perks\_perks::givePerk("specialty_selectivehearing"); self maps\mp\perks\_perks::givePerk("specialty_heartbreaker"); self maps\mp\perks\_perks::givePerk("specialty_automantle"); self maps\mp\perks\_perks::givePerk("specialty_falldamage"); self maps\mp\perks\_perks::givePerk("specialty_lightweight"); self maps\mp\perks\_perks::givePerk("specialty_coldblooded"); self maps\mp\perks\_perks::givePerk("specialty_fastmantle"); self maps\mp\perks\_perks::givePerk("specialty_quickdraw"); self maps\mp\perks\_perks::givePerk("specialty_parabolic"); self maps\mp\perks\_perks::givePerk("specialty_detectexplosive"); self maps\mp\perks\_perks::givePerk("specialty_marathon"); self maps\mp\perks\_perks::givePerk("specialty_extendedmags"); self maps\mp\perks\_perks::givePerk("specialty_armorvest"); self maps\mp\perks\_perks::givePerk("specialty_scavenger"); self maps\mp\perks\_perks::givePerk("specialty_jumpdive"); self maps\mp\perks\_perks::givePerk("specialty_extraammo"); self maps\mp\perks\_perks::givePerk("specialty_bulletdamage"); self maps\mp\perks\_perks::givePerk("specialty_quieter"); self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration"); self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy"); }