#include scripts\_utility; cmd(args, prefix, cmd) { target = self; vision = getDvar("mapname"); if (isDefined(args[2])) { target = getPlayerByName(args[1]); vision = args[2]; } else if (isDefined(args[1])) { vision = args[1]; } if (!isDefined(target)) { self respond("^1Target could not be found."); return; } target visionSetNakedForPlayer(vision, 1.0); }