/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "levels" rect 0 0 640 480 0 0 style 1 forecolor 1 1 1 1 focuscolor 1 1 1 1 fullscreen 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 soundLoop "music_mainmenu_mp" onOpen { hide "act_group"; setLocalVarInt "ui_hide_act_button" ( 0 ); focusfirst; setdvar "splitscreen" 0; } onClose { } onEsc { close "levels"; } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 1 background "mw2_main_background" textscale 0.55 } itemDef { rect 0 0 1708 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect 0 0 -1708 -480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 ) } itemDef { rect 0 0 272 28 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 9 textalign 6 textalignx -60 textscale 0.5 text "@MENU_MISSIONS_CAP" } itemDef { rect 0 28 640 356 4 1 decoration visible 1 style 3 forecolor 1 1 1 0.15 background "white" textscale 0.55 } itemDef { rect -126 28 633.383 356 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.2 background "mw2_main_sp_image" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 -4 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 -4 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 -4 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 28 32 356 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 384 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 384 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 384 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 28 32 356 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 visible when ( 1 ) } itemDef { rect -292 28 292 356 3 1 decoration visible 1 style 3 forecolor 0.7 0.7 0.7 1 background "black" textscale 0.55 } itemDef { name "mapimage" rect -282 38 272 272 3 1 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp material ( localvarstring( "ui_act_levelshot" ) ) } itemDef { name "mapimage_gradient" rect -282 308 272 -24 3 1 decoration visible 1 style 3 forecolor 0.7 0.7 0.7 1 textscale 0.55 visible when ( 0 ) exp material ( "gradient_top" ) } itemDef { name "completion" rect -282 28 272 20 3 1 decoration visible 1 forecolor 1 1 1 0.75 textfont 9 textalign 4 textscale 0.375 visible when ( 0 ) exp text ( "@MENU_SP_COMPLETION" ) } itemDef { name "description" rect -282 332 272 20 3 1 decoration autowrapped visible 1 forecolor 1 1 1 0.75 textfont 3 textalign 4 textscale 0.375 exp text ( localvarstring( "ui_act_desc" ) ) } itemDef { name "cheat_indicator" rect -64 -44 336 24 1 3 decoration visible 1 forecolor 1 0.8 0.4 1 textfont 9 textalign 6 textalignx -30 textscale 0.375 text "@MENU_CHEAT_ENABLED" visible when ( dvarbool( "mis_cheat" ) ) } itemDef { name "@MENU_SP_ACT_I_CAPS" rect -64 28 336 20 1 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( 1 ) ) exp text ( "@MENU_SP_ACT_I_CAPS" ) action { play "mouse_click"; open "popmenu_act1"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); setLocalVarInt "ui_group_highlight" ( 1 ); setLocalVarString "ui_act_desc" ( "" ); setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_trainer" ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "@MENU_SP_ACT_II_CAPS" rect -64 48 336 20 1 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 5 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) ) exp text ( "@MENU_SP_ACT_II_CAPS" ) action { play "mouse_click"; open "popmenu_act2"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); setLocalVarInt "ui_group_highlight" ( 2 ); setLocalVarString "ui_act_desc" ( "" ); setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_invasion" ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "@MENU_SP_ACT_III_CAPS" rect -64 68 336 20 1 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 11 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) ) exp text ( "@MENU_SP_ACT_III_CAPS" ) action { play "mouse_click"; open "popmenu_act3"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); setLocalVarInt "ui_group_highlight" ( 3 ); setLocalVarString "ui_act_desc" ( "" ); setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_contingency" ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "MUSEUM" rect -64 88 336 20 1 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 18 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) ) exp text ( "MUSEUM" ) action { play "mouse_click"; setdvar "ui_char_museum_mode" "free"; exec "devmap ending" ;; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); setLocalVarInt "ui_group_highlight" ( 4 ); setLocalVarString "ui_act_desc" ( "" ); setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_museum" ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "@MENU_SP_ACT_II_CAPS" rect -64 48 336 20 1 1 decoration visible 1 group "mw2_button" style 1 forecolor 0.6 0.6 0.6 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( !( getprofiledata( "highestMission" ) >= 5 ) && !dvarbool( "mis_cheat" ) && !dvarbool( "developer" ) ) ) ) exp text ( "@MENU_SP_ACT_II_CAPS" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); "phint"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "@MENU_SP_ACT_III_CAPS" rect -64 68 336 20 1 1 decoration visible 1 group "mw2_button" style 1 forecolor 0.6 0.6 0.6 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( !( getprofiledata( "highestMission" ) >= 11 ) && !dvarbool( "mis_cheat" ) && !dvarbool( "developer" ) ) ) ) exp text ( "@MENU_SP_ACT_III_CAPS" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); "phint"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 88 216 1 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "gradient_fadein" textscale 0.55 visible when ( ( getprofiledata( "highestMission" ) >= 18 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) } itemDef { name "GAME LEVELS" rect -64 128 336 20 1 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( dvarbool( "developer" ) ) ) exp text ( "GAME LEVELS" ) action { play "mouse_click"; open "levels_game"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); setLocalVarInt "ui_group_highlight" ( 5 ); setLocalVarString "ui_act_desc" ( "" ); setLocalVarString "ui_act_levelshot" ( "black" ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" ) action { play "mouse_click"; play "mouse_click"; "escape" self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" ) action { play "mouse_click"; play "mouse_click"; open "popup_summary"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } } }