#define REF_M9BERETTA "beretta" #define REF_COLTANACONDA "coltanaconda" #define REF_USP "usp" #define REF_DESERTEAGLE "deserteagle" #define REF_DESERTEAGLEGOLD "deserteaglegold" #define STAT_PISTOL_M9BERETTA tablelookup( "mp/statstable.csv", 4, REF_M9BERETTA, 0 ) #define STAT_PISTOL_COLTANACONDA tablelookup( "mp/statstable.csv", 4, REF_COLTANACONDA, 0 ) #define STAT_PISTOL_USP tablelookup( "mp/statstable.csv", 4, REF_USP, 0 ) #define STAT_PISTOL_DESERTEAGLE tablelookup( "mp/statstable.csv", 4, REF_DESERTEAGLE, 0 ) #define STAT_PISTOL_DESERTEAGLEGOLD tablelookup( "mp/statstable.csv", 4, REF_DESERTEAGLEGOLD, 0 ) #define REF_SMOKE_X1 "smoke_grenade" #define REF_FLASH_X1 "flash_grenade" #define REF_CONCUSSION_X1 "concussion_grenade" #define STAT_SMOKE_X1 tablelookup( "mp/statstable.csv", 4, REF_SMOKE_X1, 0 ) #define STAT_FLASH_X1 tablelookup( "mp/statstable.csv", 4, REF_FLASH_X1, 0 ) #define STAT_CONCUSSION_X1 tablelookup( "mp/statstable.csv", 4, REF_CONCUSSION_X1, 0 ) #define REF_SUPPRESSOR "silencer" #define NUM_SUPPRESSOR tablelookup( "mp/attachmenttable.csv", 4, REF_SUPPRESSOR, 9 ) #define NAME_SUPPRESSOR "@"+tablelookup( "mp/attachmenttable.csv", 4, REF_SUPPRESSOR, 3 ) #define REF_ATTACHMENT_NONE "none" #define NUM_NONE tablelookup( "mp/attachmenttable.csv", 4, REF_ATTACHMENT_NONE, 9 ) #define NAME_NONE "@"+tablelookup( "mp/attachmenttable.csv", 4, REF_ATTACHMENT_NONE, 3 )