%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: VisorSciFi
  m_Shader: {fileID: 4800000, guid: b4965de3071ac05448876b9c2d41dca0, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords: []
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: 0e001c312b3f88948b226df085a67686, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MaskTex:
        m_Texture: {fileID: 2800000, guid: 8c8fc4833b4e40d409d92c4ce7530849, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _HexSize: 0.932
    - _Progress: 1
    m_Colors:
    - _Color: {r: 0, g: 0.9804163, b: 1, a: 0.48235294}
    - _ColorCore: {r: 0, g: 0.014742207, b: 0.5849056, a: 0.36862746}
  m_BuildTextureStacks: []
