Requirements :

- Unity 2022

- VRChat SDK 3.5.2 or higher

- VRCFury 1.858.0 or higher


How to install :

Video for people who don't want to read : https://www.youtube.com/watch?v=McPVSmnkKRA

1 - Drag and drop a prefab inside the "Skins" folder into your avatar,
    Each HUD skin has it's own folder with a Quest subfolder for... Quest avatars obviously

2 - In the hierarchy unfold the HUD prefab

3 - Change the visor mesh if necessary (https://www.youtube.com/watch?v=LXd0VFtjy44)

5 - Place the "Visor" object where you want it to be on your avatar head, you can also scale and rotate it


FAQ :

Q: I have errors in the console
A: Check if your project meet the requirements at the top of this doc

Q: The prefab has missing scripts
A: Same answer as the previous question

Q: How can I customize the HUD?
A: Check the materials in "NeoHUD/Assets/Huds/[your hud]/Materials"

Q: The visor doesn't fit my avatar
A: Check the "Visors" folder, there are some for lots of avatar bases.
   You can also create your own using the Visor blend file (advanced users only).

Q: How do I change the Visor?
A: Check the tutorial video (https://www.youtube.com/watch?v=LXd0VFtjy44)

Q: Is this compatible for Quest/Mobile?
A: Yes and No, there is a Quest folder for each HUD that you have to install for it to work correctly
   But you won't be able to see it in game.