

1. Create a cube and a sphere, parent the sphere to the cube

2. Make sure the sphere is inside and fits completley inside the cube

3. Add 1 shader to the cube it should become invisible and the sphere should only be visible

4. Next Add Crash BETA to the sphere. Your unity will seem to freeze this is fine just close your project hit save and reopen

5. The crash is finished if someones viewpoint goes inside the cube they will crash
Add a Mesh Crash go to a Off Mirror to Crash Lobbys (Add Mesh to Collide white Mesh(Logout9)

IMPORTANT!!
BE CAREFUL AROUND MIRRORS! I have accidently crashed myself and everyone around me several times by accidently putting the box on a mirror, beware!

By Mondo edit by Moshiro