﻿using UnityEngine;

namespace VRCSDK2
{
    public class AvatarPerformanceStatsLevelSet : ScriptableObject
    {
        public AvatarPerformanceStatsLevel VeryGood;
        public AvatarPerformanceStatsLevel Good;
        public AvatarPerformanceStatsLevel Medium;
        public AvatarPerformanceStatsLevel Bad;
    }
}
