%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 61d0ad128b95568438c70898dc9e600c, type: 3}
  m_Name: OnCollisionStayGameObjectTrigger
  m_EditorClassIdentifier: 
  exposedActions:
  - guid: 353caca9-88cf-42c3-8555-d08269a59fd4
    actionName: OnCollisionStay
    actionVariantName: GameObject
    description: 
    variables:
    - type:
        typeDef: UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0,
          Culture=neutral, PublicKeyToken=null
      udonName: gameObject
      displayName: GameObject
      description: 
      defaultValue:
        objEncoded: Lg==
        unityObjects: []
      variableType: 19
    baseEventName: Event_OnCollisionStay
    eventEntry: _onCollisionStay
  udonProgramAsset: {fileID: 11400000, guid: af3cca67c82cb8647b6932000a7faedb, type: 2}
  assetGuid: af3cca67c82cb8647b6932000a7faedb
